![]() Circa 2E 582, the Bards College in Solitude came into possession of a Kothringi bugle created from the horn of a leviathan. It is believed that cultural exchange between Kothringi and Argonians took place. The Kothringi sometimes invited the Saxhleel for feasts and celebrations where they played their instruments for the Argonian people. A Kothringi by the name of Baelah molded hundreds of chimes from tin and copper, hanging them from branches and striking them for their sounds. They were known to make instruments out of a variety of different materials, such as turning hollow logs into wamasu-sized drums, plucking sinew from cliffstriders to make low humming bow harps and most notable of all, their chimes known to be the Kothringi's most loved instruments. Music was very important in Kothringi society. It was believed that at some point of the history Kothringi venerated Clavicus Vile, before shifting to Z'en worship. They appear to have worshipped a god named Z'en-a God of Toil- as well as Dibella, Mara, and Kynareth. They generally preferred to go naked, although a few wore clothes when outside their native land. Little detail is known about the Kothringi. ![]() Ĭirca 2E 582, a member of the University of Gwylim's Antiquarian Circle tracked down and discovered pieces of a magical Kothringi hunter's garment, putting it back together. Some Kothringi are known to have survived the events of Stillrise Village by serving the Ideal Masters. It is unknown if the Pact soldier accepted his keystone or not. An agent of the Ebonheart Pact rescued Drillk from the Dominion invaders, but the Kothringi revealed that taking the keystone's power would kill him. He became a person of interest to the Aldmeri Dominion and the Ebonheart Pact in 2E 582, when both sides sought to acquire the keystone. In the nearby town of Zuuk, a lone Kothringi man named Drillk became immune to the Flu by absorbing the power of a keystone. The villagers successfully repelled the necromancers, but infighting broke out, and it is unknown if they chose to destroy the curse or continue living as skeletons. The villagers maintained appearances through illusion magic, but their secret was discovered in 2E 582 when the Order of the Black Worm attempted to enslave the undead inhabitants. The Daedric Prince kept his end of the bargain, but did so by transforming the populace into immortal, undead skeletons. In 2E 561, the chief of Stillrise Village, a Kothringi settlement in Shadowfen, entered into a desperate pact with Clavicus Vile in order to survive the disease. ĭespite the widespread belief of the race's extinction, several Kothringi survived the Flu through unnatural means. However, legends tell of those who supposedly saw the ship and never lived to tell the tale. The Kothringi were thought to be exterminated by the Flu, although some of the infected fled on the Crimson Ship westward, away from Tamriel, never to be seen again. Some vessels were capable of navigating both swamps and coastal waters due to this. Kothringi shipbuilding is said to be very idiosyncratic with one example having unusual paddle placement, shallow draft, and a sail. The Kothringi were thought to have been avid sailors, sailing as far as Hammerfell, notably spreading the Knahaten Flu of 2E 560 to Valenwood and nearby provinces by ship. Little is known of the outcome of this conflict, but Hissmir remained an Argonian settlement. Argonians feared that Kothringi could use the power of Zaht stones against them. ![]() In the ancient past Kothringi and Argonians of the Hissmir warred against each other. ![]() According to some sources, Kothringi culture started in the early Merethic Era, or even before that time. They are believed to descend from the Nedic people. The presence of the Kothringi in Black Marsh predates the most ancient records.
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